• Versailles contains symbols of power and absolute monarchy.  Pick a feature of the palace you admire and explain how you would use this as a setting for a computer game or a board game like Monopoly or Clue.   What would happen in this setting?  Who would be featured  (the king?  the queen?  noblemen?) How would it begin and end?
  • Use the text as a source   Consider the gardens, Hall of Mirrors, the layout of the palace itself,  the furniture, the number of rooms, and paintings.   Here is a link to a website that discusses how to design a game: How to Make a Game: A Beginner’s Guide